Twine: Jack in the Beanstalk


In my creative journey, I decided to bring the classic tale of 'Jack and the Beanstalk' to life in an interactive game. Inspired by adventure and puzzle genres, I aimed to make the gameplay engaging and interactive, offering players a range of choices that would impact the story. Adding a twist to the original narrative, I introduced moral dilemmas, allowing players to decide whether to steal items or follow a path of righteousness.

While developing this artifact, I found myself continuously refining and adding new features. Although I'm satisfied with the final result, I had envisioned more polished artwork and enhanced inventory formatting. Feedback from peers highlighted the successful execution of mechanics, but also identified areas for improvement in audio and text formatting.

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