April 17 - 18, 2023

With the rough sketch made in the previous week, we carried over the design of the board frame to Figma and refined it. The frame was planned to be made from a 70x100cm foam board, which could be painted or covered with black paper. We also considered using a Christmas ball as a button and a clear acrylic sheet for the display. Afterward, we completed the task of putting vinyl stickers on all the acrylic sheets.

We also finalized the interactive features of the board, which included modes like the Audiovisualiser, Paint, Tic Tac Toe, and Memory Game. It was during these discussions where we decided on the name of the board, "Deeno". This is a combination of the character, Beemo, from the show Adventure Time, and the Arduino itself.

Moving to April 18, Franchesca, Vincent, and Anthony focused on programming the manual LED assignment to the matrix grid. They started by initializing the Deeno Board GitHub repository and successfully figured out how to light a column in the grid. However, their second attempt to light a row encountered a setback, as it took an hour of brainstorming to determine the necessary logic and arithmetic. Nonetheless, they persevered and successfully resolved the row problem and correctly identified constraints for the Tic Tac Toe mode. Alongside programming, Nella cut the board frames to the appropriate size and finalized the stacking and securing of the board frame on the LED board, ensuring a sturdy and stable construction. Lastly, Franchesca and I continued soldering wires for the button matrix.

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